Paper Labs: Flight

Privacy policy

Effective

In short

  • No accounts of our own, no ads, no analytics, no tracking.
  • Your planes, progress and settings stay on your device. Scores go to Google Play Games or Game Center only if you use them.
  • Purchases, if any, go through Google Play or the App Store. We never see your payment details.
  • A shared plane link carries the plane and its flight, nothing about you.

1. Who we are

Paper Labs: Flight (“the game”) is a paper plane game for Android and iOS, developed by Ömer Can Vural (TiriBit), İzmir, Türkiye (“we”, “us”). This policy covers the game and this website, paperlabs.tiribit.com, including open.paperlabs.tiribit.com, the address a plane page uses to open the game. We are the data controller for the little information described here.

2. What the game does not collect

The game has no accounts of its own and needs no internet connection to play. It does not send information about you or your play to us. The only things that leave your device are the leaderboard scores and achievements described in section 4, if you use Google Play Games or Game Center. In particular, the game does not:

  • ask for your name, email address, phone number or age;
  • use your location, contacts, camera, microphone or photos;
  • use an advertising ID, show ads, or contain advertising SDKs;
  • contain third-party analytics, crash-reporting or tracking SDKs;
  • offer chat or any other way to message other players.

3. What stays on your device

The game keeps these files in its own private storage on your device. They are never sent to us, and we cannot see them:

  • Your designs: the planes in your save slots and your hangar, as the list of folds that make them, with when each was saved and its best flights.
  • Flight clips: clips you make of your flights, until you send or delete them.
  • Progress: the goals and stars you have won, and small things the game remembers between sessions.
  • Settings: such as the paper you picked.
  • Full game: whether you have unlocked the full game, if the game offers that.
  • A session log: a short record of what happened in the game (touches, folds, lesson steps) with your device type and screen size, to help trace problems. Only the last 20 sessions are kept, and the game has no way to send them anywhere.

Uninstalling the game, or clearing its data in your device settings, deletes all of this. If you use Google or iCloud device backups, your phone may include these files in your own backup, under your account with Google or Apple.

4. Leaderboards and achievements

On Android the game can use Google Play Games, and on iOS Game Center. If you play signed in to one of them, the game sends it your scores for the Daily Fold and the Paper Wings Cup and the achievements you win, so they show on its leaderboards and achievement lists under your profile there. Google and Apple run these services under their own terms and privacy policies, and you can sign out of them or hide your profile in their settings. We see the scores only as the leaderboards and totals the service shows everyone. If you don’t use these services, your scores stay on your device.

5. In-app purchases

The game offers one purchase that unlocks the full game. Payment is handled entirely by Google Play or the Apple App Store under their own terms and privacy policies. We never see your card or billing details. The store tells the game whether the purchase went through, and the game remembers that on your device.

6. Sharing a plane

When you choose to share a plane, the game makes a link such as paperlabs.tiribit.com/p/…. The code in the link holds the plane’s folds and, if you share a flight, its launch settings and result (distance, time in the air and the window it flew from). It holds nothing about you or your device.

You decide where the link goes. It is sent with the app you pick, such as a messaging app or email, under that app’s privacy policy. Anyone who has the link can open the plane. When someone opens it in a browser, our server reads the code to draw the page and its preview picture. We do not keep a list of shared planes.

The game looks at your clipboard once, the first time it starts, for a plane link: if you tapped a store button on a plane page, the page copied that link so the plane can open after you install the game. It never looks again on its own, only when you paste a code yourself. What it reads stays on your device.

7. This website

paperlabs.tiribit.com uses no cookies, no analytics, no advertising and no third-party scripts or fonts. Its pages are hosted by Vercel. As with any website, Vercel receives technical details with each request, such as your IP address, browser type, the page asked for and the time, to deliver the page and protect the service from abuse. These are kept only briefly in Vercel’s logs.

To stop the plane preview pictures being misused, we count requests per IP address for one minute. The address is first turned into a keyed hash, so the address itself is not stored, and the count is held by Upstash (a database service) and expires after about a minute.

On a plane page, the Copy code button copies the code to your clipboard, and tapping a store button copies the plane’s link so you can paste it into the game after installing it. The website never reads your clipboard.

8. Children

The game is made for a general audience, children included. Because it collects no personal information from anyone, it collects none from children. It has no ads and no chat. Sharing a plane uses your device’s own share options, and leaderboards go through Google Play Games or Game Center, which parents can manage with the device’s parental controls. We aim to meet the requirements of the US Children’s Online Privacy Protection Act (COPPA) and the GDPR’s rules for children.

10. Your rights

Depending on where you live, including under the GDPR and the KVKK, you have the right to ask what personal data we hold about you, to have it corrected or deleted, to object to or restrict its use, and to complain to a data protection authority (in Türkiye, the Personal Data Protection Authority, KVKK; in the EU, the authority in your country).

The game holds your data only on your device, so you can see or delete it yourself at any time. For anything else, write to us at the address below. We will answer within 30 days.

11. Changes to this policy

If the game or this website starts handling information differently, we will update this page and the date at the top before the change takes effect. For important changes we will also say so in the game’s update notes in the store.

12. Contact us

Ömer Can Vural (TiriBit)

İzmir, Türkiye

Email: info@tiribit.com